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API Reference NianticSpatial.NSDK.AR.Mapping

ARDeviceMappingManager

↳ extends UnityEngine.MonoBehaviour
ARDeviceMappingManager can be used to generate device map using the new ARDK_MapStorage_* API

Declaration

public class ARDeviceMappingManager : MonoBehaviour
Notice

This is an experimental feature, and is subject to breaking changes or deprecation without notice


Properties

NameTypeSummary
DeviceMapAccessControllerDeviceMapAccessController
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readonly DeviceMappingControllerDeviceMappingController
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readonly IsMappingInProgressbool
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MappingSplitterMaxDistanceMetersfloat
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MappingSplitterMaxDurationSecondsfloat
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MappingTargetFrameRateuint
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readonly RootAnchorPayloadstring
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Methods

NameTypeSummary
CreateRootAnchorbool
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ExtractMapMetadataFromRootAnchorbool
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GetMapDatabool
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RestartModuleAsyncCoroutineIEnumerator
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StartMappingvoid
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StopMappingvoid
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Events

NameTypeSummary
DeviceMapFinalizedAction<byte[]>
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DeviceMapUpdatedAction<byte[]>
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