# getCamera Source: https://www.nianticspatial.com/docs/api/swift/NSDK.NSDKView.method-getCamera/ getCamera --- ## Declaration @MainActor func getCamera() -> NSDKCamera? #### Summary Returns a unified camera (NSDKCamera) for the current frame when one is available. In live mode uses the current ARFrame's camera; in playback uses the current playback frame's camera. Returns nil if no frame is ready. Use this so callers do not need to branch on session mode for view/projection/viewport. ---