# GridNode Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.NavigationMesh.GridNode/ GridNode Encloses data for grid elements used during scanning for walkable areas. --- ## Declaration public struct GridNode : ValueType, IEquatable --- ## Constructors public GridNode(Vector2Int coordinates) --- ## Fields | Name | Type | Summary | | --- | --- | --- | | Coordinates | Vector2Int | Coordinates of this node on the grid. | | Deviation | float | Standard deviation in the area around the node. | | DiffFromNeighbour | float | The calculated minimum difference in elevation from a neighbouring node. | | Elevation | float | Height of the node. | --- ## Methods | Name | Type | Summary | | --- | --- | --- | | Equals | bool | - | | GetHashCode | int | - | --- ## Operators | Name | Type | Summary | | --- | --- | --- | | static != | bool | - | | static == | bool | - | --- ## Relationships implements: System.IEquatable