# NsdkNavMeshAgentPathRenderer Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.NavigationMesh.NsdkNavMeshAgentPathRenderer/ NsdkNavMeshAgentPathRenderer > extends UnityEngine.MonoBehaviour --- ## Declaration public class NsdkNavMeshAgentPathRenderer : MonoBehaviour ## Summary NsdkNavMeshAgentPathRenderer is a debug renderer to show you the path a NsdkNavMeshAgent is moving along while navigating the environment. You add it to the NsdkNavMeshAgentGameObject in your scene and it will draw that agent's current path. --- ## Fields | Name | Type | Summary | | --- | --- | --- | | _agent | NsdkNavMeshAgent | The NsdkNavMeshAgent that you want to render the path for. | | _material | Material | The Material used to render the path. This Material will be applied on a LineRenderer. | ---