# NsdkNavMeshManager Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.NavigationMesh.NsdkNavMeshManager/ NsdkNavMeshManager > extends UnityEngine.MonoBehaviour --- ## Declaration public class NsdkNavMeshManager : MonoBehaviour ## Summary NsdkNavMeshManager is a MonoBehaviour that will create a NsdkNavMesh configured according to your settings and manage how it gets updated. You can add this component to a GameObject in your scene to use the NsdkNavMesh features. You can pass this to any GameObject s that may need the NsdkNavMesh e.g. your agents that handle moving across the board. --- ## Properties | Name | Type | Summary | | --- | --- | --- | | readonly NsdkNavMesh | NsdkNavMesh | A reference to the NsdkNavMesh that is being managed by this NsdkNavMeshManager | --- ## Fields | Name | Type | Summary | | --- | --- | --- | | _visualise | bool | - | ---