# GetFrameCount Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.Scanning.ARScanningManager.GetFrameCount/ GetFrameCount --- ## Declaration public int GetFrameCount() #### Summary Get the number of frames in the current scan. Should be called before calling SaveScan as frames must be greater than zero to save a scan ---