# Dispose Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.Sites.SitesClient.Dispose/ Dispose Releases native resources. --- ## Declaration public void Dispose() #### Summary Releases native resources. #### Remarks The Unity SDK does not explicitly destroy the SitesManager component because we can't easily guarantee the component will be destroyed before NsdkUnityContext is. The native NSDK holds a shared pointer to its components, so when it is destroyed, all its components will be released too. ---