# TryTrackAsset Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.VPS2.ARVps2AssetManager.TryTrackAsset/ TryTrackAsset Requests tracking of a VPS map asset's origin, identified by its asset ID. --- ## Declaration public bool TryTrackAsset(string assetId, out ARVps2Asset assetOut) #### Summary Requests tracking of a VPS map asset's origin, identified by its asset ID. #### Remarks The asset must be known to the session: assets become known as a localize request fetches them, so this can be called as soon as the asset's site has been submitted with TryLocalize. The returned trackable starts with TrackingState.None at the scene origin and snaps to the asset's origin when tracking data first arrives. Requesting an asset that is already tracked returns its existing trackable. #### Returns true if the request was accepted; false if the subsystem is unavailable or the id is not a valid asset id. ### Parameters | Name | Type | Summary | | --- | --- | --- | | assetId | string | The identifier of the VPS map asset. | | assetOut | ARVps2Asset | The asset's trackable. | ---