# XRScanningConfiguration Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.XRSubsystems.XRScanningConfiguration/ XRScanningConfiguration Configuration for scanning. --- ## Declaration public class XRScanningConfiguration ## See also XRScanningConfiguration --- ## Constructors public XRScanningConfiguration() #### Summary Default constructor for the XRScanningConfiguration. --- ## Properties | Name | Type | Summary | | --- | --- | --- | | FarDepth | float | - | | Framerate | int | - | | FullResolutionEnabled | bool | - | | FullResolutionFramerate | int | - | | NearDepth | float | - | | RaycasterVisualizationEnabled | bool | - | | RaycasterVisualizationResolution | Vector2 | The resolution of the raycast visualization's output images. The output quality is bound by both this resolution as well as the quality of the underlying 3D reconstruction data. On devices without native depth support, the underlying data is unlikely to be good enough to support resolution larger than 256x144. | | RecordAllSensors | bool | - | | ScanBasePath | string | - | | ScanTargetId | string | - | | UseEstimatedDepth | bool | - | | VoxelSize | float | - | | VoxelVisualizationEnabled | bool | - | ---