# TryGetVoxelBuffer Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.XRSubsystems.XRScanningSubsystem.TryGetVoxelBuffer/ TryGetVoxelBuffer Get latest computed voxel buffer. This then must be later disposed with DisposeVoxelBuffer --- ## Declaration public bool TryGetVoxelBuffer(out XRScanningVoxelData voxelData) #### Summary Get latest computed voxel buffer. This then must be later disposed with DisposeVoxelBuffer ### Parameters | Name | Type | Summary | | --- | --- | --- | | voxelData | XRScanningVoxelData | - | ---