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API Reference com.nianticspatial.nsdk.playback PlaybackCamera

displayOrientedTransform

Display-oriented camera-to-world transform with Z rotation applied for the given orientation. Sensor frame is landscape-right; portrait adds π/2, portrait-upside-down adds -π/2, landscape-left adds π. Use for rendering so the camera matches on-screen orientation.

Declaration

fun displayOrientedTransform(displayOrientation: Orientation): FloatArray

Summary

Display-oriented camera-to-world transform with Z rotation applied for the given orientation. Sensor frame is landscape-right; portrait adds π/2, portrait-upside-down adds -π/2, landscape-left adds π. Use for rendering so the camera matches on-screen orientation.