UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-swift/NSDK.NSDKCamera.method-displayOrientedTransform.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/swift/<page>/ is at /llms-api-swift/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-swift.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNSDK NSDK←classNSDKCamera NSDKCamera Method displayOrientedTransform displayOrientedTransform Declaration func displayOrientedTransform(orientation: UIInterfaceOrientation) -> simd_float4x4 Summary Returns the camera transform adjusted for the given display orientation (Z-axis rotation applied). Use when you need the camera pose in the same coordinate frame as the on-screen image (e.g. for overlay alignment). Parameters NameTypeSummaryorientationUIInterfaceOrientation-
Returns the camera transform adjusted for the given display orientation (Z-axis rotation applied).
Use when you need the camera pose in the same coordinate frame as the on-screen image (e.g. for overlay alignment).