UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.HeadingMode.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR NianticSpatial.NSDK.AR Enum HeadingMode HeadingMode Declaration public enum HeadingMode Summary Controls how the heading is computed from the device's orientation. Mirrors native ARDK_HeadingMode. Fields NameTypeSummarystatic CameraDirectionHeadingModeHeading from the camera's forward axis (perpendicular to screen). Best when the device is held upright in portrait or landscape.static DeviceTopHeadingModeHeading from the top edge of the screen, accounting for display orientation. Best when the device is held face-up or for compass widgets.
Best when the device is held upright in portrait or landscape.