UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.Scanning.ScanArchiveBuilder.IsValid.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.Scanning NianticSpatial.NSDK.AR.Scanning←classScanArchiveBuilder NianticSpatial.NSDK.AR.Scanning.ScanArchiveBuilder Method IsValid IsValid Declaration public bool IsValid() Summary Return if the ScanArchiveBuilder class is valid. Users must called this function and only use the other ScanArchiveBuilder APIs when it return true.
Return if the ScanArchiveBuilder class is valid.
Users must called this function and only use the other ScanArchiveBuilder APIs when it
return true.