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←API Reference ←NianticSpatial.NSDK.AR.Subsystems.Playback ←ScreenOrientationFromPose

GetScreenOrientation


Declaration​

public static ScreenOrientation GetScreenOrientation(this Matrix4x4 cameraPose)

Summary​

Calculates the ScreenOrientation from a camera pose. It is assumed that LandscapeLeft is the natural camera
orientation, so for example in identity pose. For the edge case screen facing up it will return Portrait and for
screen facing down it will return PortraitUpsideDown.

Returns​

ScreenOrientation in Unity convention

Parameters​

NameTypeSummary
cameraPoseMatrix4x4
The camera pose in Unity coordinate convention