UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.XRSubsystems.XRScanningSubsystem.ComputeVoxels.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.XRSubsystems NianticSpatial.NSDK.AR.XRSubsystems←classXRScanningSubsystem NianticSpatial.NSDK.AR.XRSubsystems.XRScanningSubsystem Method ComputeVoxels ComputeVoxels Declaration public void ComputeVoxels() Summary Request a voxel buffer to be computed. This is an async operation that takes some time. Obtain the result with TryGetVoxels. "enableVoxels" must be set to true on the XRScanningConfiguration
Request a voxel buffer to be computed. This is an async operation that takes some time. Obtain the result with
TryGetVoxels. "enableVoxels" must be set to true on the XRScanningConfiguration