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API Reference NianticSpatial.NSDK.ScanReconstruction

TexturedMeshProcessor

Construct this class to reconstruct from a single scan....

Declaration

public class TexturedMeshProcessor

Summary

Construct this class to reconstruct from a single scan. This class's methods should be invoked on Unity's main thread.


Constructors

public TexturedMeshProcessor(SavedScan savedScan)

Methods

NameTypeSummary
async ReconstructTask<TexturedMesh>
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