Navigation Mesh
Navigation Mesh provides a straightforward interface to control the movement of virtual content by creating a grid of tiles on top of flat surfaces in the scene. This allows assets to use the grid to move through space naturally and navigate around obstructions (such as tables or chairs) or even jump on top of them.


The NavMesh Sample uses these scripts to have Captain Doty navigate a mesh with the rendering visuals turned on. For more information, see Sample Projects.

For a step by step guide on how to use Lightship Navigation Mesh, see How To Add Navigation Mesh.