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←API Reference ←NianticSpatial.NSDK.AR.Utilities ←CameraMath

CalculateProjectionMatrix


Declaration​

public static Matrix4x4 CalculateProjectionMatrix(XRCameraIntrinsics intrinsics, XRCameraParams cameraParams, bool useOpenGLConvention = true)

Summary​

Returns a transform matrix appropriate for rendering 3D content to match the image
captured by the camera, using the specified parameters.

Returns​

The projection matrix.

Parameters​

NameTypeSummary
intrinsicsXRCameraIntrinsics
The intrinsics of the physical camera.
cameraParamsXRCameraParams
Presentation params of the virtual camera.
useOpenGLConventionbool
Whether to construct an OpenGL-like projection matrix.