XRScanningSubsystem
↳ extends UnityEngine.SubsystemsImplementation.SubsystemWithProvider
Defines an interface for interacting with scanning functionality.
Declaration
public class XRScanningSubsystem : SubsystemWithProvider<XRScanningSubsystem, XRScanningSubsystemDescriptor, Provider>Remarks
This abstract class should be implemented by an XR provider and instantiated using the SubsystemManager to enumerate the available XRScanningSubsystemDescriptors.
Constructors
public XRScanningSubsystem()
Properties
| Name | Type | Summary |
|---|---|---|
| CurrentConfiguration | XRScanningConfiguration | - |
Methods
| Name | Type | Summary |
|---|---|---|
| ComputeVoxels | void | - |
| DisposeVoxelBuffer | void | - |
| GetFrameCount | int | - |
| GetScanId | string | - |
| GetState | XRScanningState | - |
| GetVoxelSize | float | - |
| SaveCurrentScan | void | - |
| TryGetRaycastBuffer | bool | - |
| TryGetVoxelBuffer | bool | - |
Relationships
derived: NsdkScanningSubsystem