KOJIMA PRODUCTIONS and Niantic Spatial Team Up to Redefine Immersive Entertainment
TOKYO, JAPAN – At Beyond The Strand, a special event celebrating 10 years of KOJIMA PRODUCTIONS, Hideo Kojima and Niantic Spatial CEO John Hanke made a surprise joint appearance. The duo announced a new technology partnership that will leverage Niantic Spatial's geospatial AI technology to bring Hideo Kojima's iconic storytelling into the real world.
The collaboration marks a significant moment for both companies and a shared vision to push the boundaries of what's possible in interactive storytelling. For KOJIMA PRODUCTIONS, it's a bold expansion into new forms of media beyond traditional gaming. For Niantic Spatial, it underlines the potential of geospatial AI technology to transform how people and machines understand and interact with the physical world.
“Until now, we have been creating games that exist on screens. What John and the technology from Niantic Spatial make possible is to unleash those experiences into real-world experiences,” said Hideo Kojima, CEO of KOJIMA PRODUCTIONS. “I'm excited to collaborate on creating experiences where you can climb real mountains while finding entertainment there, and connecting with real friends. I’m excited that we can create these new experiences together.”
"At Niantic Spatial, we're building a living model of the world that people and machines can talk to, creating a new canvas for real-world storytelling and interaction,” said John Hanke, CEO of Niantic Spatial. “We are delighted to be working with KOJIMA PRODUCTIONS to explore what our combined creativity and innovation can accomplish for new and existing fans.”
About Kojima Productions
Hideo Kojima is a world-renowned game creator and auteur known for pushing the boundaries of the video game medium. Widely considered the father of the stealth genre, he is also credited with innovating both story-telling and cinematic presentation in video games at large. On December 16th, 2015, Hideo Kojima established his own studio called KOJIMA PRODUCTIONS, under the banner of "From Sapiens to Ludens.”
In 2019, the studio released its first title, DEATH STRANDING, for PlayStation®4 and PC. The game was later expanded with DEATH STRANDING DIRECTOR’S CUT (2021) which was released for the PlayStation®5, PC, iPhone, iPad, Mac, Xbox Series X|S and Amazon Luna. Since its release, DEATH STRANDING has received numerous game awards and achieved worldwide acclaim.
Its sequel, DEATH STRANDING 2: ON THE BEACH, was released on June 26th, 2025.
Other exciting projects include the title OD, in partnership with Xbox Game Studios, as well as a film adaptation of DEATH STRANDING with independent entertainment company A24, and a completely new and original action-espionage IP, PHYSINT (working title).
For more information, please visit our website: www.kojimaproductions.jp
About Niantic Spatial
Niantic Spatial is a pioneer in geospatial AI, building technology that enables both people and machines to perceive and understand physical spaces in entirely new ways. Our core technology is built on a third-generation digital map, and the Visual Positioning System delivers centimeter-level precision in real-world localization. We are developing a Large Geospatial Model to deliver a semantically rich, spatially grounded understanding of real-world locations.